Section: Visualization Toolkit Filtering Classes
To create an instance of class vtkPointSetAlgorithm, simply invoke its constructor as follows
obj = vtkPointSetAlgorithm
obj is an instance of the vtkPointSetAlgorithm class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkPointSetAlgorithm = obj.NewInstance ()
vtkPointSetAlgorithm = obj.SafeDownCast (vtkObject o)
vtkPointSet = obj.GetOutput () - Get the output data object for a port on this algorithm.
vtkPointSet = obj.GetOutput (int ) - Get the output data object for a port on this algorithm.
vtkPolyData = obj.GetPolyDataOutput () - Get the output as vtkPolyData.
vtkStructuredGrid = obj.GetStructuredGridOutput () - Get the output as vtkStructuredGrid.
vtkUnstructuredGrid = obj.GetUnstructuredGridOutput () - Get the output as vtkUnstructuredGrid.
obj.SetInput (vtkDataObject ) - Set an input of this algorithm. You should not override these
methods because they are not the only way to connect a pipeline.
Note that these methods support old-style pipeline connections.
When writing new code you should use the more general
vtkAlgorithm::SetInputConnection(). These methods transform the
input index to the input port index, not an index of a connection
within a single port.
obj.SetInput (int , vtkDataObject ) - Set an input of this algorithm. You should not override these
methods because they are not the only way to connect a pipeline.
Note that these methods support old-style pipeline connections.
When writing new code you should use the more general
vtkAlgorithm::SetInputConnection(). These methods transform the
input index to the input port index, not an index of a connection
within a single port.
obj.SetInput (vtkPointSet ) - Set an input of this algorithm. You should not override these
methods because they are not the only way to connect a pipeline.
Note that these methods support old-style pipeline connections.
When writing new code you should use the more general
vtkAlgorithm::SetInputConnection(). These methods transform the
input index to the input port index, not an index of a connection
within a single port.
obj.SetInput (int , vtkPointSet ) - Set an input of this algorithm. You should not override these
methods because they are not the only way to connect a pipeline.
Note that these methods support old-style pipeline connections.
When writing new code you should use the more general
vtkAlgorithm::SetInputConnection(). These methods transform the
input index to the input port index, not an index of a connection
within a single port.
obj.AddInput (vtkDataObject ) - Add an input of this algorithm. Note that these methods support
old-style pipeline connections. When writing new code you should
use the more general vtkAlgorithm::AddInputConnection(). See
SetInput() for details.
obj.AddInput (vtkPointSet ) - Add an input of this algorithm. Note that these methods support
old-style pipeline connections. When writing new code you should
use the more general vtkAlgorithm::AddInputConnection(). See
SetInput() for details.
obj.AddInput (int , vtkPointSet ) - Add an input of this algorithm. Note that these methods support
old-style pipeline connections. When writing new code you should
use the more general vtkAlgorithm::AddInputConnection(). See
SetInput() for details.
obj.AddInput (int , vtkDataObject ) - Add an input of this algorithm. Note that these methods support
old-style pipeline connections. When writing new code you should
use the more general vtkAlgorithm::AddInputConnection(). See
SetInput() for details.
vtkDataObject = obj.GetInput ()